3D Experiment

This projection is based on the Pixel Art angle of 26.565º [tan^-1


This equates simply to two pixels along and one up, which renders the diagonal lines ‘nice and clean’ on screen. The standard 30º isometric projection causes on-screen diagonal lines to be jagged with inconsistent thickness, at pixel-level.

So I learnt something today!

Posted via email from Craig Marston ∞ and beyond

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